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Design Patterns in Java

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Summary:
Through hands-on laboratory and focused class discussions, participants master essential skills by exploring, experimenting, and solving problems by using Design Patterns. Each student receives a handbook consisting of detailed and carefully crafted, modular guides that provide step-by-step instructions, command summaries, and essential diagrams and practical examples of using Patterns in Java applications.

Duration:
3 Days/Lecture & Lab

Audience:
This course is designed for analysts and class designers as well as programmers and testers

Topics:

  • Abstract Design Pattern
  • Singleton Design Pattern
  • Composite Design Pattern
  • Interpreter Design Pattern
  • Visitor Design Pattern
  • Bridge Design Pattern
  • Façade Design Pattern
  • Singleton Design Pattern
  • Composite Design Pattern
  • Abstract Design Pattern
  • Interpreter Design Pattern
  • Visitor Design Pattern
  • Bridge Design Pattern
  • Façade Design Pattern

Prerequisites:
The students should be familiar with Object-Oriented Analysis and Design and the UML notation, and be proficient with the Java programming language.




Last Update: May 24, 2013