Learn how to ask the right questions and consider the right variables when deciding on the best framework for your project.
Bill Fisher and Jing Chen talk about Flux and React, how they use an application architecture with a single direction data flow, and how doing this cleans up a lot of their code.
Erik Bryn looks at four specifications (Custom Elements, Templates, HTML Import, Shadow DOM), code and concepts, that are sure to get newbies up to speed with this exciting and developing world.
Building a unidirectional web app means having your data flow in one direction. Jake Verbaten talks about structuring a unidirectional application and a library he's been working on called Mercury.
Bryan Hughes focuses on exciting new features for ES6 that fewer people are talking about, like, Destructing Assignment, Computed Property Names, the “for…of” statement, the Rest and Spread Operators.
Ari Lerner believes that testing is a core aspect of development. This talk is about Angular, and testing in Angular, but the approaches discussed are universal to front-end applications alike.
Software peer review is essential on a modern development team. Learn how to keep your code healthy, and your people happy in this 15 minute talk from Forward JS.
DeNA recently converted all of their existing APIs over to using promises. Bryan English shares how they did it and what they learned along the way.
What happens when the World Wide Web meets the Internet of Things? How can a web app access an IoT device? Using today's web standards, Kevin Hoyt takes on these questions and more, with demos!
HTML5 is constantly evolving, and features are constantly created and implemented, but are these new features ready for mobile? Tomomi Imura, a self-proclaimed "mobile geek," gives her two cents.
Amy Palamountain takes a critical look at patterns being applied in common MVC frameworks to see if they give us ways of handling state and events in a scaleable, maintainable fashion.
Animations do more than just make your website look cool, they are a third dimension with which we communicate. Courtney Hemphill looks at animation, motion, good design, and the math behind it all.