Table of Contents
- 1. Getting Started
- 2. Types
- 3. Variables
- 4. Simple Expressions
- 5. Advanced Types: Containers
- 6. A Bit More Iteration
- 7. Functions
- 8. Exceptions
- 9. Code Organization
- 10. Working with Files
- 11. Interacting with the Outside World
- 12. Regular Expressions (
re
) - 13. Functional Programming
- 14. Advanced Iteration
- 15. Debugging Tools
- 16. Object-Oriented Programming
- 17. Easter Eggs