Introduction to Autodesk Maya provides a thorough introduction to Autodesk Maya's modeling, texturing, lighting, and rendering capabilities that will help new users make the most of this sophisticated application and will broaden the horizons of existing, self-taught users. In this course, you will learn about the Autodesk Maya user interface, and you'll learn to work with lighting, shading, and polygon and NURBS modeling. You will receive an introduction to Mental Ray in Maya, and you will learn to work with the UV Texture Editor. The material covered in the courseware is designed specifically for professional designers that make up the majority of Autodesk Maya users and includes tutorials designed for professional designers in the game development, architectural, industrial/product design, and interior design industries.
- Knowledge of OS X and basic computer navigation
- Experience with 3D modeling is recommended
4 Days/Lecture & Lab
Those who can benefit from this Introduction to Autodesk Maya course include professionals who want unparalleled creative freedom, productivity, and precision for producing superb 3D modeling.
- User Interface
- New Project Creation
- Polygon Modeling
- NURBS Modeling
- Lighting, Materials, and Shading
- Introduction to Mental Ray in Maya
- UV Texture Editor
- Cameras and Rendering